CNC Machining Is What We Do
First Article Machining is a machinist-owned CNC shop based in Pueblo, Colorado. We specialize in precision machining, reverse engineering, CAD/CAM programming, and rapid prototyping for customers who need quality parts without large production minimums. All machining is performed in-house in the USA.
Whether you’re replacing an obsolete component, developing a new product, or moving from prototype to production, we provide practical manufacturing solutions with clear communication and attention to detail. Our goal is simple: deliver accurate parts, on time, and built right the first time.
This isn't a broker shop or a quote aggregator. When you send us a part, we're the ones programming it, running it, and inspecting it. One shop, one point of contact, full accountability.
We handle prototypes, reverse engineering, custom fabrication, and small-to-mid production runs. If you need a part machined from metal and you need it done right — that's what we're here for.
Shop Floor Principles
Machinist-Run Shop
Every job is programmed, set up, and run by experienced machinists — not button-pushers. We understand tooling, material behavior, and what it takes to hold a tenth.
First-Part Accuracy
WIPS probing and toolpath simulation mean your first part comes off the machine right. Less scrap, faster turnaround, no surprises.
No Minimum Orders
One part or one thousand — we treat every job with the same attention to detail. Prototypes get the same quality process as production runs.
DFM Partnership
We work with your engineers to optimize designs for the machine. Tighter radii, better tolerances, lower cost — before the spindle ever turns.
Esiah Lemoine
Esiah LeMoine is the owner and operator of First Article Machining. He handles every step of the process, from customer communication and CAD/CAM programming to CNC machining and final inspection. With a hands-on approach and a focus on quality, Esiah is committed to delivering accurate parts, clear communication, and dependable service for every project, whether it’s a one-off prototype or a production run.

